Common
Harpy
Greek- beast
- spirit
- Favor
- 2
- Power
- 3
Greek · Olympians, heroes and monsters — the tradition most of the West learned its myth from, and the one with the best-preserved sources.
Ability
Ongoing: while this stands, your other figures here are Swift (they can March).
Flavour
Snatch and run, on leather wings.
Deck built around Harpy
“Snatching Wind” — the suggested name the game offers when you build a twelve-card deck with Harpy as its master.
Keywords on this card
Swift
The trait that lets a figure march to an adjacent Realm.
More Greek cards
Play Harpy
Ages of Myth is free on iOS and Android. Your collection is permanent and every card is reachable through play.